#### Using working directory '...\tests\mapsrc\Trenchbroom\Quake 2'
#### Executing '"...\q2tools-220-10-4-22-win64\4bsp.exe" -moddir "...\baseq2" mp_lobby.map'


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 4bsp >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
BSP compiler build Oct  4 2022
microvolume = 0.020000

moddir = ...\baseq2\
basedir = ...\baseq2\
gamedir = ...\tests\mapsrc\Trenchbroom\Quake 2\..\..\
entering ...\tests\mapsrc\Trenchbroom\Quake 2\mp_lobby.map
0...2...5...7... (0)
0...2...5...7... (0)

texinfo count: 16 of 16384 maximum
brushsides count: 36 of 65536 maximum
writing ...\tests\mapsrc\Trenchbroom\Quake 2\mp_lobby.prt

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< FILE STATS >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
models:            1        size:      48
brushes:           6        size:      72
brushsides:       36        size:     144
planes:           40        size:     800
texinfo:          16        size:    1216
entdata:           3        size:     181
vertices:         29        size:     348
nodes:            27        size:     756
faces:            24        size:     480
leafs:            29        size:     812
leaffaces:        24        size:      48
leafbrushes:      16        size:      32
edges:            51        size:     204
surfedges:       100        size:     400
                  lightdata size:       0
                    visdata size:       0
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< END 4bsp >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

#### Finished with exit status 0

#### Executing '"...\q2tools-220-10-4-22-win64\4vis.exe" -moddir "...\baseq2" mp_lobby.bsp'


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 4vis >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
visibility compiler build Oct  4 2022
moddir = ...\baseq2\
basedir = ...\baseq2\
gamedir = ...\tests\mapsrc\Trenchbroom\Quake 2\..\..\
reading ...\tests\mapsrc\Trenchbroom\Quake 2\mp_lobby.bsp
reading ...\tests\mapsrc\Trenchbroom\Quake 2\mp_lobby.prt
   4 portalclusters
   4 numportals
0...1...2...3...5...6...7...8... (0)
0...1...2...3...5...6...7...8... (0)
Average clusters visible: 4
Building PHS...
Average clusters hearable: 4
visdatasize: 44 compressed from 64

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< FILE STATS >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
models:            1        size:      48
brushes:           6        size:      72
brushsides:       36        size:     144
planes:           40        size:     800
texinfo:          16        size:    1216
entdata:           3        size:     181
vertices:         29        size:     348
nodes:            27        size:     756
faces:            24        size:     480
leafs:            29        size:     812
leaffaces:        24        size:      48
leafbrushes:      16        size:      32
edges:            51        size:     204
surfedges:       100        size:     400
                  lightdata size:       0
                    visdata size:      44
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< END 4vis >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

#### Finished with exit status 0

#### Executing '"...\q2tools-220-10-4-22-win64\4rad.exe" -moddir "...\baseq2" mp_lobby.bsp'


<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< 4rad >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
radiosity compiler build Oct  4 2022
sample nudge: 0.250000
ambient     : 0.000000
scale       : 1.000000
maxlight    : 255.000000
entity      : 1.000000
direct      : 1.000000
saturation  : 1.000000
bounce      : 4
radmin      : 0.000000
subdiv      : 64.000000
smooth angle: 44.000000
nudge       : 0.250000
threads     : -1
moddir = ...\baseq2\
basedir = ...\baseq2\
gamedir = ...\tests\mapsrc\Trenchbroom\Quake 2\..\..\
reading ...\tests\mapsrc\Trenchbroom\Quake 2\mp_lobby.bsp
384 subdiv patches
-------------------------
1 direct lights
0...1...2...3...4...5...6...7...8...9... (0)
0...1...2...3...4...5...6...7...8...9... (0)
0...1...2...3...4...5...6...7...8...9... (0)
Smoothing edges found: 0
writing ...\tests\mapsrc\Trenchbroom\Quake 2\mp_lobby.bsp
    0 seconds elapsed
12414 bytes light data used of 2097152 max.

<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< FILE STATS >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
models:            1        size:      48
brushes:           6        size:      72
brushsides:       36        size:     144
planes:           40        size:     800
texinfo:          16        size:    1216
entdata:           3        size:     181
vertices:         29        size:     348
nodes:            27        size:     756
faces:            24        size:     480
leafs:            29        size:     812
leaffaces:        24        size:      48
leafbrushes:      16        size:      32
edges:            51        size:     204
surfedges:       100        size:     400
                  lightdata size:   12414
                    visdata size:      44
<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< END 4rad >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>

#### Finished with exit status 0

#### Copying '...\tests\mapsrc\Trenchbroom\Quake 2\mp_lobby.bsp' to 'E:\Mod\QuakeII\vkquake2-1.5.8_win64\baseq2\maps'
